this post was submitted on 12 Jun 2023
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Gaming
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Breath of the wild. As an avod Zelda fun I really really tried to like it but just can't do it.
It just doesn't feel as hand crafted as the older games. There's a current push and pull between "exploratoration/discovery" driven open world games vs "content bloat, sensory overload" open world games, but so few developers seem to be asking "should this be an open world game at all?"
Same. People like to call it a groundbreaking open world game when its exactly like all the others: a big world filled with the same few activities copy pasted over and over.