this post was submitted on 30 Jul 2023
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Dear sweet Oghma. We can't even get rid of it on TTRPGs.

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[–] CharlestonChewbacca@lemmy.world 24 points 1 year ago* (last edited 1 year ago) (3 children)

Ever since I started studying AI back in 2015, this has been my #1 interest and end goal for AI.

I don't think LLMs are quite good enough for what I want yet, but in a few years I think we may be there.

I really don't understand why anyone would be complaining about this. No one is going to force you to use it. You can still run your own campaigns, this will just be an amazing tool to make it more accessible to new players, and take a lot of the work off of a DM that doesn't have the time or want to put in the effort.

Imagine being able to select a setting and a ruleset, and having an AI generate an entire campaign for you along with music, location art, character art, etc, then be able to handle the rules for you, track your stats and equipment, etc and maybe even generate art for cool moments when you roll a crit.

It's currently a great tool for a DM. I always end up being the DM for my groups and I've really enjoyed using LLMs and Art generators as tools, but if I could have a competent AI DM run the game for us so I could play, I would be SO happy.

This is amazing, and the negative response just seems like elitist, gatekeepy, crotchety bitter old man syndrome.

[–] Hazzard@lemm.ee 8 points 1 year ago (1 children)

Eh, there's a lot of valid things to be skeptical about. Using these tools as a DM is fundamentally different from using them as a massive corporation, as you're not considering replacing your team of talented artists and writers to cut costs.

That said, done right, I also think this could be amazing. Legally train these models on the wealth of historical D&D art, and provide it to DMs to use during their campaigns to make maps, art for places the DM is describing on the fly, all of these things that no artist could possibly make because these locations are being invented on the fly as the players throw a skilled DM curveballs. D&D feels like an ideal "problem" for a lot of the "solutions" AI has to offer.

The article specifically addresses limiting the publishing of AI generated content.

But yeah, I agree that's absolutely not something I'm interested in. I'm more interested in using generative AI to make custom, context dependent content on the fly.

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