this post was submitted on 30 Jul 2023
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I played the Lisa prequel and 2 hours of painful and decided that was not for me. Fear & Hunger seems like that too.
Story or gameplay wise ?
Personally it's more the story for me. Not only it deals with some heavy themes, it's such a constant descent of things getting worse and worse and worse, full of pretty much arbitrary misery, that at some point I just don't feel motivated to keep going.
For what is worth I can agree that calling it the Painful RPG is on point.
I can handle turn-based RPGs, even difficult ones. I do like OFF a whole lot. It's surreal setting and mysterious quest was much more compelling for me.
I totally understand. For lisa, The story is heavy, too heavy even. But it's something we usually shield ourselves from, something we read about on a news article, feel all kinds of emotions but just try to forget later. I think lisa engrain it in our minds and makes us be more understanding of the pain of these people.
Not OP, but for me, it was gameplay. I've tried multiple times to get into that game, but the gameplay just detracts so heavily from it (for me personally) that I haven't been able to get into or enjoy (if 'enjoy' is even the right word) the story.
There's no shame in cheating. While some people enjoy the hardcore gameplay it's not for everybody.
While i think the devs should always give the player an easy mode to enjoy the story and world, it's possible to cheat just enough to make the gameplay more bearable while not destroying the gameplay.