this post was submitted on 29 Jul 2023
62 points (95.6% liked)

Games

32526 readers
1983 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] LogicalDrivel@sopuli.xyz 11 points 1 year ago (3 children)

Ive got thousands of hours in POE1 but stopped playing a couple years ago because it started to feel like a cluttered mess. There were so many league mechanics vying for your attention and interrupting the flow of the game it just became tiresome. I hope POE2 feels more cohesive without all the fluff of 50 different leagues. The trailers definitely got me jonesing to play again though.

[–] zachary3752@lemm.ee 7 points 1 year ago

Hey, so 1 year ago they actually released a solution to this exact issue.

In Siege of the Atlas they added an Atlas passive tree which allows you to block content in the endgame, to make it a more focused experience with the systems you want to work with.

For every system you block, it increases the chance of the other systems showing up instead. Additionally, some of the legacy content in the game has been reworked to feel more consistent with modern quality standards.

We're not at Path of Exile 2 levels of refinement, but Path of Exile 1 is in a great state at the moment.

[–] bosnia@lemmy.world 7 points 1 year ago (1 children)

Yeah I'm in the same boat. Absolutely love the game and tend to get a character to maps every second league or so but holy moly does the amount of league mechanics get rough. I feel like I'm watching 3 hours of YouTube tutorials every league to remind me how to do everything.

[–] Coelacanth@feddit.nu 2 points 1 year ago

Me too, except I guess I don't play it all anymore. I remember the early leagues felt really fresh and interesting, but somewhere along the line the complexity creep became too much for me to keep up with. I also felt like incorporating so many past mechanics into the base game made new league mechanics feel less special and important since they eventually just blended into the already existing soup of sub-systems.

I hope PoE 2 can be a fresh start and a blank slate. GGG have many good ideas, so I'm hopeful.

[–] Ultraviolet@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

I wouldn't even mind that if the end result of engaging with all those systems was something more satisfying than just completely nullifying the combat, the part that's supposed to be the core of the game. Why even have different types of enemies if as soon as your build gets up and running they're going to die before they're even on screen, let alone being able to attack?