this post was submitted on 09 Jun 2023
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Gaming

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What game mechanics do you enjoy or that surprised you when playing a game? I recently started playing Tunic and I love building out the "manual" for the game and getting hints on how to play.

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[–] Deestan@beehaw.org 9 points 1 year ago (2 children)

Creative allowance. Even if it makes the game "unbalanced".

Just Cause 2 with the grappling hook you could attach one end to a statue and one to a truck.

Grand Theft Auto 3 was the first game where I realized I could complete an assassination by stealing a police car, use the swarm of police cars following me as a "net" to trap my target's car so he couldn't drive away, and then blowing up the pile of cars with a grenade.

Rimworld where I can create a settlement of nudist vampires trading beautiful wooden sculptures for slaves to feed on.

The Sims 3 of course.

From the Depths, Minecraft, Space Engineers, Valheim also to a large degree.

[–] pcouy@sh.itjust.works 2 points 1 year ago* (last edited 1 year ago) (1 children)

The last two Zelda games (especially totk) lets the player get really creative as well

[–] Deestan@beehaw.org 1 points 1 year ago (1 children)

Oooh yes. I have a switch, but didn't pick up TotK yet. It looks amazing.

[–] pcouy@sh.itjust.works 3 points 1 year ago

While it's very similar to botw, it fixes a few things and introduces a lot of new fun mechanics. If you enjoyed botw, there is no way you don't have fun with totk.

[–] RoosterBoy@lemm.ee 2 points 1 year ago (1 children)

Add Dwarf Fortress to that list.

[–] Deestan@beehaw.org 3 points 1 year ago

Ah yes. The game with the world's best bug reports. I had a lot of fun creating a dwarven city in the treetops.