this post was submitted on 26 Jul 2023
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It's public data... It has increased 0.4% in a year and was going down from 2014 to 2018. Heck, is only 0.3% higher than in 2014!
Now, how much work and money did it require to get that 1.44% and how many of them are people that wouldn't have otherwise installed Steam on a Windows partition?
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam
No, Linux support is not worth the trouble, nor is OSX support, except to be the only platform to cater to that market.
Totally. Let's just stick with our corporate overlords. Market share can't be changed by people making better decisions.
Edit: also, "market share" in the context of FOSS is pretty silly. For all we know, most Linux users spoof the user agent.
For all we know, most Linux users spoof the user agent.
Really? That's the argument you're going for?
Yes Linux support is not worth the trouble until you see the Epic Games launche is a CEF, that is literally a web app running in a browser and hear me out CEF is designed to be cross-platform.
The only thing they should do is ship the app for linux and maybe add a proton menu in the settings and that's it! Valve as done most of the work for them.