this post was submitted on 28 Jun 2023
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This is really good advice. I'd say try to pick up the basics by following along with a tutorial or two so you understand the syntax and core concepts and then move on to implementing some simple gameplay mechanics that you're interested in. I've seen people fall into an endless loop of doing tutorials, but without having an actual reason to keep pushing yourself it's easy to lose motivation.
Making games can be incredibly rewarding - it's all about getting into that positive feedback loop by seeing progress on projects you care about.