this post was submitted on 21 Jul 2023
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Title mostly describes how I'm feeling now.

When I was younger, my main worry when deciding what game to buy and play next was that the game wouldn't be able to keep me entertained until I can buy another game.

Now I have a backlog of almost 100 games that I own and haven't played yet (although some come from bundles, not all are worth playing). My new concern when I'm playing a game is whether or not the time I put into the game is well spent.

I used to really like the idea of games where it would take me 100s of hours to get to 100% completion, but now I tend to almost avoid playing them entirely even if I know I don't care about completion anymore.

I don't think I'm alone in this, but what I'm really wondering is if this is a result of getting older? Or is it because the gaming space itself has changed?

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[–] Chronchris@beehaw.org 20 points 1 year ago (4 children)

As a dad of two young kids, I am 100% with you.

Best example for me: Zelda Tears of the Kingdom.

I loved the first game but I had significantly more spare time back then. I picked up TOTK on day 1 but I just couldn't connect with it because it's too big. The map is too big, there's just too many options it overwhelms me now. I maybe can spend one or two hours a day playing and I really enjoy it now if the game just takes me by the hand and guides me. These massive open world games are not for me any more I'm afraid.

[–] knapsackinjury@programming.dev 6 points 1 year ago (1 children)

Yep, kids changed it for me too. Picked up RDR2 on sale and just can't get into it. I have like an hour to play a game at a time, and I don't want to spend 20 minutes riding a horse to a destination.

I always check howlongtobeat.com before investing in a game. 10-20 hours is perfect. 80+ sounds terrible to me.

[–] Felix@feddit.de 2 points 1 year ago

I am a student and can't get into rdr2 either, because I know that I have to play for a few hours to get to a big, epic, story mission. I gave up after the first two missions. For me, the game would've been better if it didn't have an open world, bur rather, you just get send from mission to mission. Like Call of Juareze Gunslinger (which is also western themd), where it's just a bunch of story missions. Nice 5-6 hour adventure iirc.

[–] sludge@beehaw.org 4 points 1 year ago* (last edited 1 year ago)

omg i had pretty much the same experience with TotK, not only were the maps huge but the animations and cutscenes took waaaaay too long.

[–] comicallycluttered@beehaw.org 3 points 1 year ago* (last edited 1 year ago)

As someone who loved BOTW, there's no way I'm playing TOTK. Just for so many reasons.

I hate crafting and building. I can't deal with such a massive world right now. And I think what it really comes to is that, while I can enjoy periods without narrative, I'm just not the kind of person who thrives in a "make your own fun" situation. Sandbox games never appealed to me, and TOTK is even more of a sandbox than BOTW was.

I think I was just lucky to be in the right frame of mind when it came to BOTW.

[–] idle@158436977.xyz 1 points 1 year ago

Yep, I don't have time to get lost for hours on end in a game. Guide me through it or I'm out.