Nintendo Switch

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A place dedicated to all things Nintendo Switch: news, discussion, photos, questions, memes, etc.

founded 1 year ago
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Гайд: скільки консолей Switch може одночасно бути активними з одним обліковим записом Nintendo? Як це працює та яких умов потрібно дотримуватись

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Пояснення, чи ризикує користувач отримати блокування консолі Switch від Nintendo, встановлюючи програмне забезпечення з GitHub. Nintendo Switch в Україні.

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Гайд та покрокова інструкція, як грати в мультиплеєр Minecraft з декількома консолями Nintendo Switch у локальній мережі без Nintendo Online Service. Обмеження та умови. Switch українською.

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cross-posted from: https://lemm.ee/post/28549378

Hello everyone. For everyone who owns a 3DS, 2DS, or even a Wii U, I'm sharing this out to as many places I can think of, where the awareness can make an impact. Please read if you own a 3DS or Wii U at all, or know anybody who does:

The SpotPass servers by Nintendo will be shutting down on April 8th, 2024 at 4PM PDT. The SpotPass Archival Project has been created by the 3DS and Wii U Homebrew modding community, to make sure as much SpotPass data as humanly possible is preserved for the foreseeable future and not lost forever in the coming few days. This archival project can only be made possible by the donations of any individuals owning a 3DS and Wii U (not a donation of money, but rather a donation of SpotPass data stored on your system)

This data can only be collected before April 8th. Any and all dumps made or sent after the end-date will be useless due to the nature of how the archive process works. The dump does not require you to have a modded or Homebrewed console, and can be done completely unmodded. All you need extra as an unmodded user, is a PC or laptop. There is also zero risk of having your console banned; so rest assured.

Even if you make the dump before April 8, and send it to them afterwards, the dump will be useless regardless, this is why we are frantically trying to spread the word about the project as quickly as possible, as there is a lot of data that is still going to go away permanently regardless of the efforts of this project. The data is stored offline locally on your 3DS and Wii U, so you may be confused as to why you can't just make the dump after the date. For a better explanation, here is a Discord message from the official Discord server which explains things. I am not a developer of the project, I'm just someone who is passionate about gaming and technology preservation, and wants to get this out there, and the 3DS was a wonderful part of my late childhood.

Update: Just adding this in because someone in the comments asked why SpotPass preservation is important. SpotPass sent you various pieces of content that were exclusive and often time-limited offers; so in a sense, you could call a lot of this SpotPass data we are archiving "Free DLC's". Does that help anyone understand the importance of this better?

The data is going to be used by the developers to put towards developing a replacement for the SpotPass network, similar to what was done by the Homebrew community who created the Nintendo Network replacement, dubbed "Pretendo Network".

Even if you don't think you have much data on your system, please help dump it towards the archive as soon as possible (within the next couple of days), because you likely have some things you don't know about. The process does not require a modded console at all, and the official site here, has instructions for both users of modded consoles, and users of unmodded consoles. You can ask for help in the official Discord server of the project here and people will be very willing to help.

There are also many many niche, lesser known games, which have absolutely no data archived for them still to this day, so any help archiving them is vital. Thanks for reading, and I ask you to also share this out to as many people as you possibly can. Even if you do not own a 3DS or Wii U, please share this out to anyone you know who owns one, or even those whom you suspect might have one.

Edit: added some extra information, removed some no longer relevant information, fixed some typos, improved some wording slightly.

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The North American "Keywords" system, and Japan & Southeast Asia "Song List" for Ultra Kaiju Monster Rancher has been solved.

What is Ultra Kaiju Monster Rancher?

  • A pet raising simulation
  • Breeding simulation
  • Monster taming
  • Fantasy
  • Menu-based raising
  • Real-time Combat
  • Roguelike
  • Single player
  • Competitive

In the Playstation version of Monster Rancher, you could acquire new monsters by placing Music CDs or other games into your PSX when the game prompted you to do so.

Switch doesn't have an optical drive, obviously, so One of the primary ways to acquire a Monster/Kaiju in UKMR is to use a search for Music/Titles/Artists (in Japanese and Southeast Asia versions) or using Keywords (in North American version).

Depending on the chosen songs or keywords used, you can create a monster born with certain stats or attacks or other adjustments to their parameters.

Now that all versions of the game are solved, you can look up what you want to raise, and use the suggestions in-game to get the exact Kaiju you want! (You still have to play through much of the story to unlock some of the restricted Kaiju, however)

For those interested, the solved lists are posted here:

Hundreds of hours and multiple people's efforts have been put forth to solve these lists, so we hope you enjoy!
:)

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The Nintendo Switch stands out as a remarkable gaming console, offering the flexibility to be enjoyed on a TV or on the go. Boasting a diverse library of games loved by many, the Nintendo Switch has become a favorite among gamers. Here are the seven best games to experience on this versatile console.

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Speculations surrounding the next Nintendo Switch suggest that it might not be the groundbreaking console fans are anticipating. Dr. Serkan Toto of Kantan Games, as reported by GamesIndustry.biz, hints that the upcoming release might be more of an iteration than a revolution. Toto suggests that t

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I can't believe it took so many years, but it is finally here!

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Due to personal circumstances, I haven't had much time for gaming in the last year.

I did have a couple of months in the summer with some free evenings though, so I dumped a bunch of time into Pokemon Violet, and I also completed Super Mario Sunshine, spending several hours getting those last few shines and blue coins after leaving the game at ~85% completed back in 2022.

Other than those 2 games, I hadn't really played much of anything on the Switch.

My year in review said I put a ton of hours into Pokemon Violet, single-digit hours into F-Zero 99, and less than 1 hour into NES online.

No mention of Super Mario 3D All-Stars.

I was wondering why it didn't count. But then I realized that these year-in-review things are not a nice service or gift to subscribers... they're ADS that they intend people to share with their friends to get their friends to buy more games. (What's a better review than "Your best friend played this game for 200h last year"?)

Since SM3DAS isn't available in the shop, it'd be useless to advertise that game. So maybe Nintendo is excluding it from their calculations...

Can anyone else confirm or deny this? Did anyone have any delisted games make their year-in-review? Or am I just going to need to spend a ton of time 100%ing Super Mario Galaxy in 2024, and only play 2 other games on my Switch? Lmao

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I did wonder how they were going to squeeze a PS4 game onto the Switch. Kudos for doing it but there's been a lot of sacrifices. Shame as I was optimistic for this one.

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  • Fixed an issue where the player was unable to acquire a strong item even though they did not take an Item Box by stopping or going in reverse during a race, or take an item countless times from an Item Box in same location, when the communication is unstable during an online match.

  • Fixed an issue where the glider did not open when getting on a glide ramp that is past the suspension bridge in Tour Vancouver Velocity.

  • Fixed an issue where the player might fall into a crevice in the cliff and not be able to move in Tour Rome Avanti.

  • Fixed an issue where the player would be floating in mid-air after driving out of the course without being carried back in by Lakitu in GC DK Mountain.

  • Fixed an issue where the player would sometimes not be able to move when riding on the statues in Wii Daisy Circuit.

  • Fixed an issue where actions and expressions did not match for some characters that were added in the Booster Course Pass.

  • Fixed an issue where a Mii’s head would get extremely large or small when playing the highlight reel.

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It’s time to save Star Road! Team up with an eclectic cast of characters (including Bowser?!) to stop the troublemaking Smithy Gang in the very first RPG in ...

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With advancements and technology they should be much less faster than the N64, but the loading times are just horrible, sometimes even worse than the ps5. What gives?

Edit: this is not hate per say, this is confusion and a little annoyance

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Just got a dongle that replaces that stupid dock, and the picture is quality is better and it doesn't cut out on you on you're playing! Why did Nintendo cheap out on the dock?

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I was thinking about getting cult of the lambs for Switch, but I read that the Port wasn't that great. I also saw that some updates have been released, but I don't really know what the latest status is.

So to any of you who owns the game - how is it performing nowadays?

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Original post here: https://lemmy.world/post/1720916

Yes, different instance account but same user. I link all my instance accounts on my profile page for transparency.

FINALLY after months of frustration I have figured it out - and it was with the help of my 8yo (8 year old [child]). 8yo is the 7yo from my first post. A birthday came and went while figuring this mess out.

I believe this was a fault of the Microsoft parental controls with Minecraft, and various Minecraft online spin-off games, and NOT Nintendo's.

8yo added 6yo as a Cross-platform friend using 6yo's Xbox gamertag on Minecraft on their tablet. Then we all went through the hand mom your switches so she can type this mess out for you and they added each other as friends. Problem solved?! Nope. Not quite yet. This was step one.

Step two was me going into the Xbox Family app on my phone, and changing the following settings:

  • Decide if [redacted] can add friends without your approval ✅ Allowed

  • Choose who [redacted] can communicate with on Xbox Live ✅ Everyone

Under Minecraft specifically

  • See and upload community creations: Decide whose community creations [redacted] can see. Blocking this may affect whether [redacted] can upload their own creations to games. ✅ Everyone

  • Clubs: This lets [redacted] create, join, and follow clubs for all allowed games, including Minecraft Realms. ✅ Allowed

I had already allowed the Minecraft multiplayer option before and that alone didn't work.

I also set up everyone as a favorite friend, and they can all play together across Minecraft, Minecraft Dungeons, and Minecraft Legends on their switches.

I feel like this process was way too convoluted. There may be some options I turned on that don't need to be on, but I'm including what I did specifically on the off chance that there's another frustrated parent out there with multiple kids wanting to play local multiplayer on Minecraft on their switches while logged into their Microsoft account.

Edit: fixed auto correct fails because words are hard

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Ultra Kaiju Monster Rancher is only on the Nintendo Switch.

Learn how to use the Fusion Calculator app on LegendCup, for creating powerfully strong baby Kaiju . With just a few button clicks You can make perfect fusions, and get fusion suggestions, all without needing to know how the fusion mechanics actually work.

If you play Monster Rancher 1&2DX Also on the Nintendo Switch, there's other apps for these games as well to help master raising your virual pet monsters :)

If you're unfamiliar with the series, it is less of a monster taming/catching game -- and more of a fantasy pet breeding and raising sim. Your monsters have a finite lifespan and you must raise them as best you can with your available budget which you can increase by fighting and winning tournaments. There are also often many locked/hidden monsters that must use story progression to access.