Idk how hard water coding is, but I imagine it's hard since good looking water seems rare.
That is some damn fine looking water
Excellent shots.
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Idk how hard water coding is, but I imagine it's hard since good looking water seems rare.
That is some damn fine looking water
Excellent shots.
I took a class that covered it a while ago. From what i understood of that unit, it can be pretty difficult. Even after shaders for the water and things to handle vertex displacement maps and tessellation, if they want the Water to do more then they have to code that on too (Think Red Dead 2's Water reacting to being shot or just basic Splash Physics or foam). It was really fascinating to learn about even though i don't remember much of the Unit
Gotte admit, I saw this and thought that’s beautiful and I want to play this game. What game is it? Then I read it’s Uncharted 4 and I’ve already played it. Maybe it’s time to revisit?
The whole game is beautifully designed and polished. I’d play a walking simulator made by naughty dog, no questions asked.
Naughty Dog has a pretty good track record with pretty and polished games. The only bad one that springs to mind is the PC port of the Last of Us Part 1, and even then i believe Iron galaxy handled that port (which is surprising it came out buggy because they also handled Uncharted 4's PC port and afaik it came out fine), and from what i know now it's been fixed too