Puppeteer for ps3. It was creative and underrated
Games
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Endorfun. I got it for Christmas in 95 or 96 and would spend hours playing it. Years later I would get emulators to continue playing it. Introduced my college roommate to it. There were times I couldn't get the sound of the animations to work, but I kept coming back to it. Every now and then, I'll revisit it. Wish it would get a rerelease or new version, maybe something I could pay on my phone. Loved the music, the moving colors and textures. It has a therapeutic way of getting me out of my head.
Power Blade on the NES. You are a Schwarzenegger-in-his-prime-like character in the future fighting the robotic underlings of an AI gone rogue. It has only 7 levels or so, but it has a nice gameplay to it, and the music was composed by Kinuyo Yamashita, who also did the Castlevania music. Needless to say, the soundtrack is top notch.
Space Griffon VF9 -for the PlayStation 1
It was a mech combat on the moon game, with great voice acting that turned into a space horror game very slowly over the course of the storyline until you were scared of every room down every hallway and would hear the screams of the thing hunting you in your dreams.
Sonic riders zero gravity: The game is a sequel to Sonic riders, dumb down for new players but the music still slaps
Digimon World (PSX)
Sally Can't Sleep. It's a strange indie first person platformer with a lot of focus on versatile and exploitable movement mechanics. The dev sacrificed visual polish for quantity and style, so the game has a lot of interconnected levels with a wide variety of different mechanics, types of level design, and visual styles - it's a really good example of how much a solo developer can accomplish. It's pretty funny, too. I don't think I've ever seen a game pull a credits gag like it did.
I miss the savage series. Probably no chance of those coming back though.
I like the DOS game Nuclear War. Funny and quick to complete.
Shadow Hearts: Covenant. I haven't played it in years, so maybe it's just nostalgia, but I remembered that the story was interesting, and the ring combat mechanic was fun, and the music is good. I never played the 1st and 3rd Shadow Hearts tho, only the 2nd.
Has to be M.A.X.. Most people never heard of it but it's the best turn based strategy I have ever played with awesome sound design, graphics and music. Sadly it's an old game made by old Interplay people who loved making games.