this post was submitted on 14 Jul 2024
68 points (93.6% liked)

Canvas

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Vote ends July 15th @ 12:00am UTC (in 6 hours from now)

Comments should be as replies to the options not root comments (so the actual options don't get lost)

or... vote via microblog: https://social.fediverse.events/@canvas/112786025769981253

Final Lemmy Votes:

  • Keep the current size: 78 votes
  • Resize the canvas: 23 votes
top 17 comments
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[–] grant@toast.ooo 76 points 4 months ago* (last edited 4 months ago) (5 children)

Keep the current size (1000x500)

the canvas is currently 60% filled

[–] KoboldCoterie@pawb.social 28 points 4 months ago (3 children)

There's not enough time left to meaningfully fill another 500,000 pixels; there's still a ton of white space on the current canvas. If the place time was shortened, it would have to be down to something like 5 seconds to be impactful. Changing the "rules" to that extent this late in the game feels silly. There's plenty of empty space as it stands.

Just my 2 cents, though.

[–] LongLive@lemmy.world 11 points 4 months ago

I agree with you. There isn't even a proper job for the void - no one needs art to be eaten up because nearly everyone has space.

[–] Zipitydew@sh.itjust.works 5 points 4 months ago

Would it change your mind if I have a giant Shrek template? Was too late to the expansion to deploy it without going over stuff people were making.

[–] Kelo@lemmy.world 3 points 4 months ago

500? maybe not, but i think it would be okay to resize it by 250 pixels instead. Not too large to be left out blank, and not too small for larger artworks to be made

[–] TheGuyTM3@lemmy.ml 7 points 4 months ago

that's when people lack place that creativity and diplomacy begin between communities. Better have a beautiful small canvas than an empty big one

[–] Sibbo@sopuli.xyz 7 points 4 months ago

Why did we resize at all? This completely prevented all competitions about space that makes the canvas so much fun. A lack of resources sparks creativity!

[–] 1rre@discuss.tchncs.de 4 points 4 months ago* (last edited 4 months ago) (1 children)

+1

If you do choose to expand though, maybe make it so you have a pool of maybe 8-12 pixels that can only be used for fresh canvas and then 4-6 for overwriting?
As shortening for non-touched pixels seems there could be an exploit to get more normal pixels?

I like this idea. Wasn't it used in the 2023 Canvas?

[–] CaptainBasculin@lemmy.ml 1 points 4 months ago

Absolutely dont resize.

[–] grant@toast.ooo 10 points 4 months ago (5 children)

Resize the canvas (to 1000x1000)

[–] Ategon@programming.dev 10 points 4 months ago

Note if its resized the cooldown could also possibly be reduced

[–] morrowind@lemmy.ml 7 points 4 months ago

Only if the time is decreased and more pixels can stack. Otherwise it will be too empty

[–] Snoopy@jlai.lu 4 points 4 months ago* (last edited 4 months ago)

I would like to draw some spaceship as Ariane 6 or James web, with a reduced cooldown too. :3 can we resize to 1500x500 ?

[–] Rooki@lemmy.world 2 points 4 months ago

Like told in matrix, this would require to have a "shortening" of the cooldown if the pixel got placed on empty space.

[–] NataliaTheDrowned2@kbin.run 2 points 4 months ago* (last edited 4 months ago)

If needed to expand the cooldown time the end date should be extended again for a full day

[–] verity_kindle@sh.itjust.works 2 points 4 months ago

Leave it as is.