You can be evil and still stop to pat and love dogs.
Comic Strips
Comic Strips is a community for those who love comic stories.
The rules are simple:
- The post can be a single image, an image gallery, or a link to a specific comic hosted on another site (the author's website, for instance).
- The comic must be a complete story.
- If it is an external link, it must be to a specific story, not to the root of the site.
- You may post comics from others or your own.
- If you are posting a comic of your own, a maximum of one per week is allowed (I know, your comics are great, but this rule helps avoid spam).
- The comic can be in any language, but if it's not in English, OP must include an English translation in the post's 'body' field (note: you don't need to select a specific language when posting a comic).
- Politeness.
- Adult content is not allowed. This community aims to be fun for people of all ages.
Web of links
- !linuxmemes@lemmy.world: "I use Arch btw"
- !memes@lemmy.world: memes (you don't say!)
Raise your hand if your Paragon Sheppard has never shoved that dude out the skyscraper window.
why would i play boring Shepard
I usually play overall good, but an impatient dick.
I don’t let machines fuck with my emotions. I know what they’re doing, give an option to slap the dog.
Moral choice in most games is pretty ridiculous anyway. In the vast majority of video games, the actions of play are already about doing unethical things (breaking into places you shouldn't be, killing, looting, holding political office, etc) and the story or theming is just there to provide moral cover for why what you are doing is Good Actually ™️. Americans are great at justifying violence because our media trains us in doing it everyday.
If you tried to hold people to IRL standards of ethical behavior, the entire FPS genre would vanish. And that's why these things don't work well in games. You can't punish bad behavior because it would feel anti-player. You also can't reward bad behavior , even though that's realistic, because it offends the miscalibrated normie sense of justice. And simulating the small-scale social consequences of immorality would also be immensely difficult and anti-fun.