this post was submitted on 04 Mar 2024
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[–] sundray@lemmus.org 42 points 8 months ago

Because they're so darn cute, I like the headcannon that slimes in the Dragon Quest games aren't actually killed, they just liquefy and reform later and go about their business after the hero has left.

[–] Sanctus@lemmy.world 34 points 8 months ago

Vibe based leveling

[–] CraigeryTheKid@lemm.ee 24 points 8 months ago

no joke, running around level 1 killing little things is genuinely the best feeling from a game sometimes.

I still think about 2004, when I was leveling human in Northshire, or dwarf in coldridge, or tauren, etc.

[–] WanakaTree@lemm.ee 12 points 8 months ago
[–] chemical_cutthroat@lemmy.world 10 points 8 months ago

"Hi, Mr Knitcnithak, can Thojbrunku come out to power level?"

[–] Hobbes_Dent@lemmy.world 9 points 8 months ago (1 children)
[–] FrostyCaveman@lemm.ee 5 points 8 months ago
[–] nifty@lemmy.world 3 points 8 months ago

Kinda like how newer games give experience for more than just killing stuff