https://krcdgamedev.tumblr.com/post/741962568439103488
I've been working on a Pokemon-like game engine in Godot for which I plan to open-source the base code. At the moment I'm working on cleaning up the code for a first release that can show off some of the basic functionality. And also being very careful that none of the, ah, borrowed models I'm using as placeholders end up in the release.