this post was submitted on 10 Jan 2024
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This video shows the process of doing #gamedev using other, larger systems to develop software for the #Atari 2600 and 5200 game consoles using a cross assembler. This example contrasts a cross assembler from Sorcim running on #Atari8bit and #S100 hardware. Enjoy.

  • REFERENCES

This video's notes: https://github.com/tschak909/cross-dev-game-video

Atari Macro Assembler Manual https://www.trailingedge.com/atari8/AtariMacroAssembler.pdf

MicroPro WordMaster 1.0 Manual https://wiki.polaire.nl/lib/exe/fetch.php?media=micropro_wordmaster.pdf

Dan Boris' PMDEMO: https://www.atarihq.com/danb/files/52pm.txt

CP/M 2.2 User Manual: http://www.cpm.z80.de/manuals/cpm22-m.pdf

MLOAD source code: https://raw.githubusercontent.com/z80playground/cpm-fat/main/mload.asm

Udo Monk's Z80PACK Emulation Suite: https://github.com/udo-munk/z80pack

Curt Vendel's Source-Code-Palooza (source code dump from Atari 9-track tapes): https://forums.atariage.com/topic/210244-source-code-palooza/

The Definitive Atari 2600 Combat Disassembly: https://www.qotile.net/minidig/disassembly/dicombat.asm

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