this post was submitted on 10 Nov 2023
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[–] ieightpi@lemmy.world 3 points 1 year ago (2 children)

Holy shit I was just thinking this last night. I picked up Death Stranding Dirt Cheap and I've been working through the the Mountain region. And all I kept thinking was this entire thing felt like a chore. Like I just want to progress the damn story. At that point I decided I won't be wasting my money on games that take 40+ hours to beat.

There's just not enough time in our lives and so many great games to still play.

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[–] Grass@sh.itjust.works 3 points 1 year ago

This is what got me to stop playing genshin impact. I might play it again if they ever complete the story and grasscutter catches up on the quests though.

[–] ACardboardRaven@lemmy.ml 3 points 1 year ago (1 children)

I really don't understand where this sentiment of games feeling like a "chore" is now suddenly applicable to ONLY modern gaming. Let's not sit around and pretend that a sizable chunk of older games weren't insane clusterfuck monotonous slogfests either. This is NOT a "modern gaming" trope, insanely grindy and tedious games have been around since video games were a thing.

[–] tb_@lemmy.world 2 points 1 year ago

Perhaps, but the seasonal events "complete this grind now or get locked out forever" FOMO bs is very much a new thing, at least in how widespread it is.

In, idk, classic Final Fantasy games you could quit whenever and resume exactly where you left off months down the line. Today games demand your attention like they never really did before.

[–] tuckerm@supermeter.social 1 points 1 year ago (1 children)

I've always thought that a lot of DLC and preorder bonuses are basically an admission that you won't enjoy all of the game, you'll just feel obligated to get through it. Like, if part of the game is earning coins, then that should be enjoyable, right? It's part of the game, and games should be fun, so you should want to do that. So the fact that they let you pay more money to skip that aspect of the game really shows that many game mechanics are just not enjoyable anymore. They aren't even meant to be enjoyable; it's more profitable to put un-fun game mechanics in.

Imagine if preordering Sonic the Hedgehog 2 allowed you to skip Emerald Hill Zone and Chemical Plant Zone. No one would do that -- that's the content you bought the game for! You wouldn't pay extra to skip it.

[–] ech@lemm.ee 1 points 1 year ago

People enjoy different things about games, but I'm with you on that. If I didn't want to go through the process of leveling up my character and gear, I just wouldn't play the game. No way am I gonna pay more for the "privilege" of skipping any amount of the game I'm buying.

[–] Cybersteel@lemmy.ml 1 points 1 year ago

Gaming is dead and so is the term gamers. Been like that for decades.

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