this post was submitted on 04 Nov 2024
45 points (100.0% liked)

Steam Deck

14845 readers
282 users here now

A place to discuss and support all things Steam Deck.

Replacement for r/steamdeck_linux.

As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
[Flair] My post title

The following is a list of suggested flairs:
[Discussion] - General discussion.
[Help] - A request for help or support.
[News] - News about the deck.
[PSA] - Sharing important information.
[Game] - News / info about a game on the deck.
[Update] - An update to a previous post.
[Meta] - Discussion about this community.

Some more Steam Deck specific flairs:
[Boot Screen] - Custom boot screens/videos.
[Selling] - If you are selling your deck.

These are not enforced, but they are encouraged.

Rules:

Link to our Matrix Space

founded 3 years ago
MODERATORS
 

Sorry, bit late on this one. Life's been hectic.

you are viewing a single comment's thread
view the rest of the comments
[–] jjlinux@lemmy.ml 4 points 1 week ago (4 children)

Hardspace: Shipbreaker. After a rough day of work, there's something incredibly soothing about dismantling a spaceship over a couple of hours.

[–] caesaravgvstvs@feddit.org 2 points 1 week ago (1 children)

Me too! I'm playing it on the easiest mode so I can just not stress and enjoy the hygge of breaking down spaceships

[–] jjlinux@lemmy.ml 2 points 1 week ago (1 children)

Same here. No oxygen depletion, and go about tearing that thing apart slowly. One thing I haven't managed is to grab the bunny. I mean, I do grab it, but can't get it to appear in my quarters, it just sticks to my hand until I let go.

[–] caesaravgvstvs@feddit.org 2 points 1 week ago (1 children)

Oh, I think you have to grab it with x, like you do with parts and data

[–] jjlinux@lemmy.ml 2 points 1 week ago* (last edited 1 week ago)

That lets you know all you need about how relaxed I play. I had no idea X could "pull" as much as push. Thanks so much, I'll do that again today.

load more comments (2 replies)