this post was submitted on 26 Oct 2024
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just deleted windows earlier and am no longer dual booting 👐 Linux is pain but the pain is worth it
I am waiting for the gaming industry to make it worthwhile. Anti cheat is a bitch
The goalposts have moved to hopefully their final position
99% of my games don't work! I'm not switching!
About half of my games don't work, I'm not swiching!
20% of my games don't work but the ones that do are all perfect, I'm not switching!
10% of my games don't work and Valve is pushing for functioning anticheat with EasyAntiCheat and BattleEye, i'm not switching!
You are here → 0.1% of my games don't work because of holdout companies being assholes and going out of their way to specifically block Linux despite the massive success of the Steam Deck, I'm not switching!
At some point you have to ask yourself if it's the companies thats holding you back or if it's really actually you who are holding yourself back. Switching is gonna always require some kind of sacrifice or another, and currently that sacrifice has never been this minimal.
Either that, or you are just the kind of person who enjoys being a contrarian and has no interest in actually contributing anything meaningful.
I still dualboot because I have games that don't work right, but every instance of that in my case seems to be problems with DXVK. In some cases, but not all, I've noticed it severely degrades performance, and in others, it seems to break certain features, such as streaming video. I actually had one game that I finished about 90% of before I encountered a sequence with a projector playing a video with important information. That would only display on Windows without DXVK, which was... unpleasant.
Of course, the most extreme DXVK problem I ever encountered was about two years ago, but I can't remember what game it was. What I do remember, however, is the extreme and rapid flashing it caused as the visuals horribly corrupted. IMO, DXVK functionality seems to still be one of the bigger hurdles.
So the projector thing isnt from DXVK, but rather from the Windows Media Foundation library. Basically, there are a bunch of video codecs that are completely illegal to reimplement locally because of the patents on them.
The good news is that Valve is working on a major workaround, and just pushed it out to Proton Experimental recently. They've had okay-to-good support for video codecs up until recently (they pushed out some fixes for it right around after you had that problem), and now it should be moving towards great-to-perfect.