this post was submitted on 20 Oct 2024
81 points (100.0% liked)

Gaming

30545 readers
742 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

cross-posted from: https://lemmy.zip/post/14448921

Bonus Image

you are viewing a single comment's thread
view the rest of the comments
[–] twinnie@feddit.uk 11 points 3 weeks ago (3 children)

This one was much better than the sequels and I think it was because in the sequels I found Lara unbearable. In this one she was scrappy and there was lighthearted chitchat to just make everyone feel a bit human. In the sequels everything was just so melodramatic and it all took itself way too seriously, especially considering how silly the stories were.

[–] klisurovi4@midwest.social 7 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

The sequels also got way too bloated imo. If I wanted to collect 50 feathers or whatever I'll go play a Ubisoft game.

I can't really say exactly what made the 2013 reboot special but it felt unique. Its sequels feel like any other open world game these days.

[–] Broken@lemmy.ml 3 points 3 weeks ago

Absolutely. And particularly it was is "batches" especially as you get to Shadow.

Collecting stuff as you go along playing is fine (I mean, I'd argue not because it's lazy game making but its normal). But going along and hitting a village that has 50 side quests in it just interrupts flow.

Plus, they made nested fetch quests so I felt trapped in a loop. OK I'll just do this one quest..."hey, now that I see that you are good at fetching arbitrary items, I want you to go get this for me too"

[–] thingsiplay@beehaw.org 3 points 3 weeks ago

I enjoyed the first Tomb Raider of the reboot series shockingly more than I thought I would. A few years later then played the sequel and wrote a big letter of complains in a review. Maybe I was a bit overly negative because of some frustrations, but overall it was boring, bloated. Skills weren't interesting or any game changing, collectibles were annoying but needed and part of the gameplay. There wasn't even interesting enemies, they were the same all over again.

It started fun, but overall was the same again and again, without interesting story parts, and always climbing and climbing. There was no challenge I liked to do. Too many checkpoints and all the hints what to do next if I get stuck just a little bit took any tension and challenge from the game. Especially the third half of game was a huge time waste. The "Baba Yaga: The Temple of the Witch"-DLC was actually pretty good.

And then after finishing it, the cliffhanger at the end... man that was frustrating ending without answering the questions.