this post was submitted on 22 Sep 2024
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Steam

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Steam is a video game digital distribution service by Valve.

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[–] UltraGiGaGigantic@lemmy.ml 96 points 1 month ago (24 children)

I love steam, but let's get real here for a second. Valve will change some day. Enshitification is inevitable.

GabeN will not live forever. The vultures circle endlessly, and one day they will win. There is no good ending here (for now).

Consider building a tower, downloading everything youve purchased on steam, and keep it offline. Maybe have a 2nd set of hard drives as a backup. Put these priceless artifacts in your will.

Plan accordingly and enjoy the ride while it lasts.

[–] Laser@feddit.org 22 points 1 month ago* (last edited 1 month ago) (7 children)

I love steam, but let's get real here for a second. Valve will change some day. Enshitification is inevitable.

Steam is an example where I'm not sure when it would happen.

It already comes with a hefty fee of 30% per sale on the platform. I don't think they can raise that without serious backlash. And there also isn't really a need, Steam prints money. It prints money because it's where users are. Users are there because they like the features. Some good features are only there because of laws (e.g. refunding); Valve can't remove these.

So how would you make the service even more profitable?

Enshittification happens because corporations want (more) money out of a service that built a userbase. These were often running at a loss. To turn a profit, they need to change.

Steam can sell you licenses to games you don't own already. It's up to each publisher. Valve doesn't care, they just deliver.

[–] pachrist@lemmy.world 4 points 1 month ago (4 children)

Think of it more like Netflix. Netflix was great, then the market fractured and Netflix enshitified in response.

What it would take here is for a publisher to become a real distributor in the space, but competition is weak right now. Just like it really took Disney wading in to disrupt Netflix, it would take someone equally large, like Microsoft, to disrupt Steam. Sorry Ubisoft, but you don't cut it.

[–] rivalary@lemmy.ca 5 points 1 month ago (2 children)

Publishers already tried this (EA, Ubisoft, etc) and it didn't really work. They came back to Steam.

[–] pachrist@lemmy.world 2 points 1 month ago (1 children)

That's why I think it has to be someone who owns a bunch of publishers, like Microsoft. Like how Disney is not just Disney, but also Pixar, Marvel, ABC, ESPN, etc... It's why people shit on Paramount+. There's just nothing there worth watching.

[–] bruhsoulz@lemmy.ml 2 points 1 month ago

Gun to my head I can't be bothered using a Microsoft store if they were to make one lol. Hell Im not even sure how I managed to escape their os, lol.

[–] Dudewitbow@lemmy.zip 2 points 1 month ago* (last edited 1 month ago)

because they didnt learn, in order to make more profit per sale on your platform, you either:

make a platform consumer friendly enough that people are willing to use it (the part that is most important)

or

make a game thats "good enough" that people will use your platform as a service (e.g Riot)

EA and Ubisoft (mostly) failed at both.

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