this post was submitted on 16 Sep 2024
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Are any of those things that you actually deal with as a beginner, though? Sure, those add complexities, but by the time you start to get into them, you are probably no longer a beginner.
Of course... But the idea is that it is misleading... And there's more traps the beginners falls into. I have a feeling if beginners begin with C++, or other language that is strongly typed and requires memory management and then do some other language that is more abstract like python; they will become better programmers compared to them doing it in reverse.
Yeah but fuck all that python is good enough for most beginners. Variables, scope, loops, functions, operators... Once you get some of the principles down switching to C++ or similar isn't nearly as bad.
Being a person that tried to learn C/C# from scratch in my early days python was a good gateway language.
For someone starting out, I would say that a major advantage of Python over any compiled language is that you can just create a file and start writing/running code. With C++ (which I'm also a heavy user of) you need to get over the hurdle of setting up a build system, which is simple enough when you know it, but can quickly be a high bar for an absolute beginner. That's before you start looking at things like including/linking other libraries, which in Python is done with a simple
import
, but where you have to set up your build system properly to get things working in C++.Honestly, I'm still kind of confused that the beginner course at my old university still insists on giving out a pre-written makefile and vscode config files for everyone instead of spending the first week just showing people how to actually write and compile hello world using
cmake
. I remember my major hurdle when leaving that course was that I knew how to write basic C++, I just had no idea how to compile and link it when I could no longer use the makefile that we were explicitly told to never touch...100 times this.
I think I have a solid grasp of C++ and its manual memory management, but give me a build error and I'll have zero clue how to fix it.