this post was submitted on 05 Jun 2024
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[–] CorrodedCranium@leminal.space 16 points 3 months ago (8 children)

I wonder what games would take up that much space for save files. I mean if a game is autosaving frequently sure but I feel like you'd need a decent amount of them

[–] wreckedcarzz@lemmy.world 12 points 3 months ago* (last edited 3 months ago) (5 children)

I got this email a few days ago. It's definitely CP2077. Their example even shows like 5 titles in a sample account and that game is far and away using the most space. As to why, I have no idea.

Also to answer the "how do you know", it's the only GOG game I play that has a decent amount of playtime. Everything else is in the single digits. I assume lots of others are in a similar situation.

E: and the pedestrian, but I finished that in one sitting, and it's in double digits because I let others try it out. I think there are a whopping 2 saves for that game for me.

[–] HKayn@dormi.zone 4 points 3 months ago* (last edited 3 months ago)

It's easier to make small saves for games like The Pedestrian, because essentially all you have to track is which puzzles you've solved.

Whereas in an RPG with a persistent world like Cyberpunk or Skyrim, you have to save the state of every single object and mechanic the player has interacted with during their run, and there are usually a whole lot of those.

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