this post was submitted on 21 Apr 2024
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Gaming
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I remember throwing my controller as a kid whenever one of those bubbles attached to Samus.
Great game.
Can we take a moment to appreciate how Metroid II really did the groundwork for what Super Metroid perfected? I don't think SM would have flown to the heights it has had Metroid II not taken the risks it did.
Edit: this wasn't intended as a reply to a comment and should have been it's own comment!
Metroid II is my all-time favorite game in the series. It introduces her ship, introduces her iconic look, and is the last game in the series to not include the "break this with this item" blocks. I just love everything about that game.
It really was the most ambitious game on the Game Boy. And that final boss battle...