this post was submitted on 04 Apr 2024
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Very much reminds me of Children of a Dead Earth as far as configurability goes.. down to the cartridge! I will very much be keeping my eye on your great work here :)
Thanks for your kind words! Everything is already functional! Just didnt have graphics for my designers yet.
Coade gave inspiration for editors for sure, but there are some key differences in overall gameplay based on my perceived shortcomings.
Grand campaign and history
Rixas will have a grand campaign that lasts 70 years(tech wise) in a fictional world that allows for organic military buildup and worldbuilding setup.
Real cost, time, logistics, materials
Currently this is abstracted, but things in rixas need proper tooling, resources, and transport to warehouses or the frontline (check out my stockpile video for a sliver!).
Persistent grand battle map w rear line
All squads on the map doing their thing at once. This includes real supply trucks, field kitchens, hospitals, mechanics, etc!
My bad! I just got a proper look and I'm downloading right now, I wish you good luck in development! I'm maybe 1% to a prealpha for my own and can't quite find the time, making a game is hard!
Oh no worries, it wasn't rude at all, I just wanted to point out the differences! I like COADE but just find it a bit lacking for my liking. Also, thank you very for your donation!
Anything to help a fellow dev! :))