this post was submitted on 27 Mar 2024
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[โ€“] randomaside@lemmy.dbzer0.com 15 points 6 months ago (2 children)

I had high hopes for this game but I really didn't have a fun time playing it. The dodge and Melee system was just too rigid to be fun. It was so fundamentally busted. It would have been better to just knock off dead space at that point and maybe focus on enemy variety and scenarios that were more interesting.

[โ€“] fosstulate@iusearchlinux.fyi 2 points 6 months ago* (last edited 6 months ago)

This is an interesting response. It makes me wonder whether the real risk of piracy to game publishers isn't so-called 'lost' sales, but having their control of the initial impressions window undermined by genuine critical reception*. Marketing efforts are seriously compromised unless they operate in an information void. Denuvo provides that void.

[*] Video game reporting outlets not included for reasons that should be obvious in the year 2024

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