this post was submitted on 14 Feb 2024
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Risa

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Come on'n get your jamaharon on! There are no real rules—just don't break the weather control network.

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[–] Kolanaki@yiffit.net 15 points 9 months ago* (last edited 9 months ago) (11 children)

I've been thinking about the prime directive recently and it just doesn't make sense in the grand scheme of things. You don't involve yourself because "well what if this extinction level event was meant to happen?" Could just as easily be phrased as them being there with the capacity to fix the problem was also meant to happen.

Especially if they can magic the problem away without even exposing knowledge of their existence to the pre-warp civilization. Would people who don't know about starships really notice if a tachyon field was routed through the deflector dish to [science fiction jargon], causing the tectonic activity to stabilize?

It's one thing to not interfere with internal politics, but another entirely to not save a planet from a random space anomaly while you happen to be passing through the system.

[–] ValueSubtracted@startrek.website 11 points 9 months ago (6 children)

If we're having a serious conversation about the PD, it's important to note that it's a blanket "don't interfere" rule that applies to all civilizations, warp-capable or otherwise.

Most of the time, it makes sense, but these edge cases are wild.

The prime directive is a great example of how even a good rule taken to the extreme can end up causing more harm than good.

But beyond that, it's just an easy aid for the writers to add a point of conflict for their stories. The prime directive as a value within the federation seems secondary to me.

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