this post was submitted on 04 Jan 2024
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[–] Sanctus@lemmy.world 60 points 8 months ago (27 children)

Imagine buying 50k worth of digital assets in one go. They're already downloaded on your computer anyway. You just can't use them in game lmao

[–] Veraxus@kbin.social 6 points 8 months ago (3 children)

Only about half of those vehicles are actually in the game right now, too.

The thing is, with only one exception that I can think of, everything can be acquired in-game. The only reason you'd buy one of these ship packages is to have immediate access to those specific types of gameplay and, eventually, free in-game insurance (which otherwise also uses in-game currency). Sometimes these things make sense for player Orgs, but I can't imagine any Org needing all vehicles at all times... especially at that price.

[–] DebatableRaccoon@lemmy.ca 1 points 8 months ago (2 children)

As someone who is in no way invested, has only seen this as some kind of vapor product but still mildly interested, what does it say about the in-game economy and required level of grind if 50k real world money is the fast track to owning all in-game ships? It's got to be ludicrous, right?

[–] Veraxus@kbin.social 2 points 8 months ago* (last edited 8 months ago) (1 children)

That's the weird thing about this, nobody would ever NEED to own all the vehicles at once... not even the biggest Org. The game just doesn't work like that.

You'd need all the vehicles in Star Citizen like you'd need all the vehicles on earth. You just buy or rent what you need when you need it.

[–] DebatableRaccoon@lemmy.ca 3 points 8 months ago* (last edited 8 months ago)

Thanks for the insight. There are a lot of zealots in the community who are happy to downvote or sometimes throw around terms like "strawman" but rarely are questions answered

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