this post was submitted on 11 Dec 2023
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Technology

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[–] IndeterminateName@beehaw.org 100 points 11 months ago (12 children)

I used to have a moral objection to piracy, I thought that if a piece of media is good enough that I enjoy it then the people that made it deserve to be paid for their work.

I'm increasingly of the opinion that even if I do pay for something there is no guarantee that the people that worked on it will get their fair share and paying for media is increasingly a worse user experience than piracy.

[–] MJBrune@beehaw.org 4 points 11 months ago (2 children)

It absolutely depends. I'm an indie game developer. I've worked at various studios as an employee, contractor, and as an owner. Depending on the setup if you pay for a game I worked on I could potentially get a bonus, I could see that money directly as profits, or I could see nothing at all. Sometimes just continued survival of the studio in working at is reason enough for me to encourage people to buy the game but sometimes I've not liked where I've worked and encouraged people to pirate from a studio that rips off its employees.

So really, the best bet is to ask. The best way to support a game developer is to ask how to send the money directly and buy the game on itch.io if available.

[–] IndeterminateName@beehaw.org 3 points 11 months ago (1 children)

In fairness, games are still something I'm willing to pay for and books. I think probably because Kindle and Steam are better user experiences than pirating those.

[–] Zworf@beehaw.org 2 points 11 months ago

Yeah those 2 are exactly the ones I pay for too. Games in particular (I buy most books but not all).

But video content, nope :P

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