this post was submitted on 26 Nov 2023
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I've seen reviews and discussions of Hegemony: Lead your class to victory stating and implying that it gets a lot of things about various policies and their economical consequences surprisingly right.
I was curious about Hegemony. I know you can play as the worker class in it, though I am not sure if something like a class revolution is a mechanic or not.
I have found that a lot (most?) of the board game space is very traditionally liberal though, so I wouldn't be surprised if the game reflected those kinds of economic ideas too.
That's the curious thing - reviews stating that the game gets a lot of it right despite the widespread (and, quite possibly, still present in the game itself) liberalism. One player mentioned feeling defenseless as the workers when the capitalists sell everything abroad and gain so many influence dice as to make engaging in elections and policy-making against them pointless, then, following the workers' attemps at striking, decide to buy abroad as well; his coplayer referred to a two-months-old argument among them about protectionist policies, then asked whether player 1 sees now, taking a simplified model that is the game as an example, that reliance on consumer imports is pretty harmful for the majority of the population in the long run.