this post was submitted on 01 Nov 2023
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Starfield
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I will never, ever get the obsession with DLSS. It runs on a single manufacturer's cards, and it only serves to increase framerates -- the need for which generally points to other issues with any game.
It is kind of like "true motion" effects on TVs ten years ago. Adding frames for frames' sake.
I use it mainly for AA since it gets rid of flickering on things like fences or trees quite well. Especially in games that have otherwise shit AA (I dearly miss the DLSS option in Cities Skylines II which has atrocious AA that flickers a lot).