PC Gaming

11 readers
1 users here now

Discuss Games, Hardware and News on PC Gaming **Discord** https://discord.gg/4bxJgkY **Mastodon** https://cupoftea.social **Donate** https://ko-fi.com/cupofteasocial **Wiki** https://www.pcgamingwiki.com

founded 1 year ago
326
 
 

Battlefield 2042 continues to put up strong Steam concurrents despite the end of its free weekend.

327
 
 

Remedy shared the final PC requirements today, and they're pretty steep.

Sys Req

Recommended (No ray tracing)

Resolution: 1440p
GPU: GeForce RTX 3060 / Radeon RX 6600 XT
VRAM: 8 GB
DLSS/FSR 2: Balanced
CPU: Ryzen 3700X or i7 10700
RAM: 16 GB
Storage: 90 GB SSD

Recommended (Ray tracing)

Resolution: 1080p
GPU: GeForce RTX 4070
VRAM: 12 GB
DLSS/FSR 2: Quality
CPU: Ryzen 3700X or i7 10700
RAM: 16 GB
Storage: 90 GB SSD

328
329
330
 
 

Cities: Skylines 2 is bigger than the original, but not quite better.

331
 
 

In our Cities Skylines 2 review, we find the new builder from Paradox and Colossal Order to be vast and deep, but currently a lesser game than the landmark CS1.

332
 
 

ENDLESS™ Dungeon is a Rogue-lite Tactical Action game, set in the award-winning ENDLESS™ Universe. Recruit a team of shipwrecked heroes, plunge into a long-abandoned space station, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again.

333
334
 
 

The update revolves entirely around making Tony Hawk's Pro Skater 1 + 2 better to play on the Steam Deck.

335
 
 

FAQs about the Cities: Skylines II modding platform.

336
 
 

New fantasy action RPG for PC and consoles by Mighty Boy Studio.Alternative history of the Ancient World: Mesopotamia, 6000 BC. A technological revolution ag...

337
2
submitted 1 year ago* (last edited 1 year ago) by Whiskeyomega@kbin.social to c/PCGaming@kbin.social
 
 

Discover the quiet dystopia of Fortune's Run, where food is free yet people starve and ev

338
 
 

Plough through hordes of deadly monsters and defeat vicious bosses in an intense fast paced shooter RPG where all items are “legendary”, levels are ever-changing and combat is razor-sharp.

339
 
 

Odyssey Island is a punchy party-based action RPG. Fight dangerous beasts, go fishing, argue about the meaning of family, commit crimes or simply chill on deck with your new-found crew.

340
 
 

Play a third-person, story-driven game set in alternative Russia of the late XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.

341
 
 

Northern Québec, 1970. A bizarre mist —the Brume— is disconnecting a rural mining village from its quiet reality. Step into the shoes of Detective Carl Faubert as he unfolds the mysteries haunting the region while battling for his own survival.

342
 
 

The Troop is a turn-based, platoon-level tactical game set in WW2. From the early hours of D-Day, follow the campaign of the British and Canadian forces as they struggle against their German counterparts in fighting across Normandy.

343
 
 

Hellboy Web of Wyrd is a roguelike action brawler with an original story created in partnership with Dark Horse Comics and Hellboy creator Mike Mignola. When an agent of the B.P.R.D. goes missing, Hellboy is sent to investigate; pulling him into the depths of the Wyrd.

344
 
 

Skull Island: Rise of Kong has just been released and it has already been labelled 'a complete scam' - it really doesn't look good.

345
346
 
 

The city builder will use Paradox Mods instead, with in-game integration.

347
 
 

A new t-shirt for something called Showdown in the Badlands briefly appeared on Blizzard's Gear Store.

348
 
 

MORE MODS FOR EVERYONE

We know you have been waiting, and now it's time to share the latest developments regarding modding in Cities: Skylines II.

First and foremost, our in-game editor is currently in its beta phase and will launch shortly after release. While we look forward to unleashing the power of creative modification to all of you, in preparation, we are collaborating with a talented group of creators working behind the scenes - ensuring you'll have amazing mods to dive into on its launch.

While the modding tool will have a basic framework at its inception, we are dedicated to its continuous expansion and enhancement, making it a central focus of our development efforts moving forward. More in-depth details about the editor and its roadmap ahead will be shared shortly - keep an eye out for our dev diaries.

Secondly, we're introducing Paradox Mods as the new mods platform for Cities: Skylines II. One of the core reasons for this is its inclusivity; modding capabilities will be extended to players across platforms - both PC and console - aligning with our commitment to provide as many as possible with the opportunity to modify and enjoy the game.

For console users, this means you will be able to access Asset Mods in the library. Yes, you read that right! We know it is a huge part of the Cities: Skylines experience and we're beyond excited to introduce a solution that makes mods available to everyone. As with all major updates, we are fully aware of the learning curve it might present, but we're committed to providing resources to ensure a smooth transition to Paradox Mods.

A NOTE ON PERFORMANE AND OUR COMMITMENT TO PLAYERS

On another note, we've noticed the concerns raised about Cities: Skylines II performance, especially after our previous statement with raised minimum and recommended specs. As we've always believed in transparency, we'd like to further shed some light on the current state of the build.

Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.

In light of this, we still think for the long-term of the project, releasing now is the best way forward. We are proud of the unique gameplay and features in Cities: Skylines II, and we genuinely believe that it offers a great experience that you will enjoy.

We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we're committed to ensuring it reaches its full potential.

Thanks for your understanding and continuous support. We're lucky to have a community as passionate and dedicated as you.

If you have more questions on the topic, please refer to our FAQ here:
https://forum.paradoxplaza.com/forum/threads/cities-skylines-ii-modding-and-performance-faq.1601872/

349
 
 

Hardware news this week covers huge stories, including Microsoft buying Activision Blizzard King for $68.7B, NVIDIA moving to annual architecture launches for some of its GPU lines (not including gaming, it sounds like), Sony launching a PlayStation 5 Slim, and more.

350
 
 

Dell's RTX 4090 comes in the Alienware R15 (and we'll soon be looking at the Alienware R16!) and uses a simple, black-and-plastic design with a large heatsink and huge flow-through area. We harvested the RTX 4090 card from the Alienware PC we reviewed previously, mostly because we wanted to check if the PCB is a reference design (there are a few this generation) so that we could install a water block on it. The good news is that it did fit our Alphacool block -- but before we removed the heatsink, we tested the thermals and noise of the Dell RTX 4090. We also look at the build quality and assembly quality in this video, and overall, we were impressed with both.

view more: ‹ prev next ›