Thank you! The main reason it's MIT is because I don't really care if someone takes it and makes it closed source - this version will always be here for people to use and contribute to. Plus, it also opens up the possibility of me forking the project and making another game out of it that actually provides a sustainable revenue ๐
drwhut
A couple of months ago I released my free and open-source game Tabletop Club, which is a physics sandbox inspired by Tabletop Simulator, and made with the Godot Engine!
It's still early days for the project, but I've got a ton planned for the game, and I'm currently working on the first major update!
Here's a link if anyone is interested: https://drwhut.itch.io/tabletop-club
Thank you! ๐
Thank you! :D Glad to see you've also made the jump :3
I think it mostly comes down to the fact that Discord has become so synonymous with PC gaming in general, that it is almost an expectation that if you play games on PC, you more than likely have a Discord account as well. That then creates a feedback loop where it becomes more convenient to use than other platforms, therefore it gets more popular, which makes it more convenient, etc.
The game looks absolutely amazing when it's running well - I'm a huge fan of the first game, so I'm definitely going to get this one as well, I'm just trying my hardest to be patient and wait for the optimisations to come in first...