this post was submitted on 08 Aug 2024
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Give us backwards compatibility!
I'm sad.
Why would they when people pay subs for drip fed backward compatibility.
Fuuuck modern gaming.
Modern consoles, anyway.
Nah games and games design sucks too, battle royale, always online, focus on draining more money.
Great games are a rarity comoared to 15 years ago.
No way. There's a deluge of great stuff to play. I can keep narrowing my requirements for what I find acceptable to buy and play, and I've still got way too much to play. It's just not going to be the stuff with the most advertising dollars, typically.
Absolutely likely the case, I am not a big enough gamer to go find other games. Currently playing AC Mirage, will probably play Jedi at some stage. I never get too deep past AAA, not interested enough or have enough time to spend a lot of money.
Well, if you're not interested enough to look past the surface, it seems a bit unfair to criticize all modern gaming, doesn't it? There's so much good stuff out there. Sometimes you can just search for a couple of keywords for a type of game you're looking for, then check out a let's play for some of the top results for a few minutes to see what it's like before you buy. And if you've only played AAA for so long, there's a good chance that the thing you were looking for is years old and discounted, so you can probably get into it for cheap.
Well I am comparing like with like, I have never delved deep into the steam library. My gaming collection has almost entirely been purchasable off the shelf at gamestop. So the drop in quality and direction is accurate within the scope I am referring to.
Sure, but there are so many game releases these days, and most of them aren't found on the shelves of GameStop anymore, including the best ones.
But that is what I am saying, the quality and direction of the industry has shifted and is no longer appealing. The games that do make it big are not fun and I dont have the time to go find the games in a library of shovelware somewhere else.
Big studios and major releases are what I am referring to.
The quality and direction of the industry has gone in so many ways, and many of those are excellent. At some point, it is on you to find them. Though, to start you off, if you tell me what you're looking for, I can happily point you to some modern examples and perhaps even ways to find more with the least amount of effort.
Look I get what you are saying but the fact of the matter is most studios focus on games where season passes, DLC or some form of consistent monetisation is pushed.
The games I have played and enjoyed have been GTA, RDR, Hitman World of Assassination, God of War (2018 & Ragnarok) the Lord of the Rings Shadow games and AC Mirage. I dislike online multiplayer games.
I get to play in blocks of 15 minutes with month long gaps so i depend on whats popular, which has undoubtedly shifted.
No, it is not most studios, and that's my point. You're only paying attention to the smallest slice of the market, because that's where the marketing dollars are spent. If you like stealth games like Hitman and Assassin's Creed, I'd recommend you check out the "stealth tactics" subgenre from the likes of the sadly recently defunct Mimimi Games, like Shadow Tactics: Blades of the Shogun and Desperados III, former being one of my favorite samurai stories in video games and the latter is also a pretty damn good western like Red Dead. For action combat games like God of War but with a pleasantly lighter tone, I highly recommend last year's Hi-Fi Rush. For quick play sessions, you might be interested in a game like Slay the Spire; to be honest, so many people have played this game, and I can't name you anyone who disliked it. Roguelikes are great for quick play sessions, and you can find them in all shapes and sizes. While not to my tastes, I'll admit that I'm the outlier who didn't like Hades. And then there's the larger sci-fi version in Returnal. Roguelikes can tend to be pretty darn challenging, but some like Hades that are more rogue"lite" will often provide a way to tune the difficulty down until it's comfortable by unlocking more stuff as you go along. While one or two of these games might have some expansions, they're not pushing battle passes or any kind of consistent monetization.