this post was submitted on 11 Jun 2024
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[–] Ibaudia@lemmy.world 36 points 2 weeks ago (8 children)

I know this is an older article, but EAC has had compatibility with Linux for years at this point. Linux is also really easy to compile and develop for compared to MacOS. They just don't want to because there aren't enough players to justify the cost, most likely. Also might have some incentive to keep their game off the hardware of their biggest competitor.

[–] abraxas@sh.itjust.works 21 points 2 weeks ago (7 children)

Actually, I think they don't want linux gamers, with their higher technical savvy. Some game dev companies love how 90% of their bug reports come from 10% of their users (and even brag about it). Other companies would rather just not get those 90% of bug reports.

[–] GoodEye8@lemm.ee 2 points 2 weeks ago (2 children)

I think most Linux gamers understand they're not going to get official Linux support. And most of the cases it's also not necessary because the compatibility layer is pretty good. The only big hurdle is anticheat and that's where epic would have to do the bare minimum of adding their own native EAC client to Fortnite.

Now the argument that it would increase cheating in a hugely popular game like Fortnite is somewhat legitimate, but I think it's more likely Sweeney would rather let leopards eat his face than support anything related to Valve.

[–] trolololol@lemmy.world 1 points 2 weeks ago

Also if the typical Linux user is like me they're never spending a cent on a free game. Which invalidates their whole business model.

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