this post was submitted on 10 Nov 2023
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MMOs are definitely on the decline at this point. They are too big and expensive to make, and companies think GaaS setups are more lucrative.
Which seems ironic right? You'd think the type of game best suited for a "games as a service" style would be MMOs.
GaaS took all the profitable pieces of the MMO model, and left the entire genre a desiccated husk populated with zombie games that refuse to die from the 90s, 00s, and 10s. Other than a couple Asian market games (because that market is a lot more accepting of extreme monetization in MMO), Lost Ark, and New World, I literally cannot think of a single MMO released in the 2020s that wasn't just a kickstarter scam, and even those are less common now.