this post was submitted on 10 Nov 2023
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[–] Goronmon@lemmy.world 5 points 1 year ago (2 children)

MMOs are definitely on the decline at this point. They are too big and expensive to make, and companies think GaaS setups are more lucrative.

[–] Zahille7@lemmy.world 2 points 11 months ago

Which seems ironic right? You'd think the type of game best suited for a "games as a service" style would be MMOs.

[–] wombatula@lemm.ee 1 points 1 year ago* (last edited 1 year ago)

GaaS took all the profitable pieces of the MMO model, and left the entire genre a desiccated husk populated with zombie games that refuse to die from the 90s, 00s, and 10s. Other than a couple Asian market games (because that market is a lot more accepting of extreme monetization in MMO), Lost Ark, and New World, I literally cannot think of a single MMO released in the 2020s that wasn't just a kickstarter scam, and even those are less common now.