this post was submitted on 09 Sep 2024
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Godot

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As well as providing support for existing 3.x games, Godot 3 has developed into a mature and stable codebase, which is well suited to development for low-end hardware. The development emphasis is on backward compatibility. Any new features are optional and we strive to not break or alter existing functionality.

ahh makes senseπŸ‘

[–] melroy@kbin.melroy.org 17 points 2 weeks ago (2 children)

Let's go! Godot is great! If you are still using Unity? Go away and use Godot now.

[–] PenisDuckCuck9001@lemmynsfw.com 5 points 2 weeks ago (2 children)

To me, Godot is the only game engine I would ever consider using. Unity is bad because you never know what shitty stuff they'll do next. Unreal probably doesn't work on Linux and unreal script sounds like a terrible idea. If I had to figure out all those extremely difficult math problems like angular velocities, quaternion math, rotation matrices and shit in an obscure programming language, I would stop to rethink my life choices. It's already hard enough doing this in more widely used established languages even with decades of stackoverflow posts available.

Besides Godot, you can always make your own. Use a graphics library like orge or Irrlicht, a physics engine (reactphysics3d for example), something for sound like openAL and once you get them all glued together, you have a game engine.

[–] skulbuny@sh.itjust.works 6 points 2 weeks ago* (last edited 2 weeks ago)

Heartily agreed penisduck

[–] GammaGames@beehaw.org 3 points 2 weeks ago

You can also write your own systems like that for Godot, for example Jolt is available on the asset library!

[–] Jocarnail@lemmy.world 10 points 2 weeks ago (2 children)

Am I missing something? Isn't the current version 4.3?

[–] skulbuny@sh.itjust.works 19 points 2 weeks ago (2 children)

They are still updating the 3.x branch

[–] Jocarnail@lemmy.world 5 points 2 weeks ago

That's cool. Thank you for the explanation.

[–] OsrsNeedsF2P@lemmy.ml 1 points 2 weeks ago
[–] vintageballs@feddit.org 6 points 2 weeks ago

While most of the development focus today is on 4.x releases, enthusiasts have been busy improving the 3.x branch: fixing bugs, optimizing and increasing reliability, providing quality of life improvements, and adding new features.