The Saints Row reboot from a few years ago. I loved the first four games, figured I'd love this. It's a game made for 2010 sold in the 20s. A mile wide and an inch deep.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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That was last year yo.
Final Fantasy 7 Remake. My god, what a disaster over the original.
I can't bring myself to continue it even though (I think?) I'm half way through the game, because while the Sector 5 reactor in the original is, by good game design standards, just a replica of the Sector 7 reactor with less going on - since you've already done the same thing earlier on, in Remake they decided to make it an enormous labyrinth that you can't find your way out of, just because. I guess they needed to extend the playtime.
That's just one of many, many things wrong with the game despite an amazing original, but it's the spot that completely prevents me from loading it up again to continue on. I went and started a new game in the original instead, just to be sure it wasn't the nostalgia glasses talking. It wasn't.
But I guess it looks really pretty.
Need For Speed: Hot Pursuit (2010?). Cars felt right due to Criterion working on them to make them like in Burnout, but their Autolog service, plentiful cutscenes, menu, performance issues and a lot of boring lonely sprints on time killed it for me. I loved to drive in free mode, but avoided races like fire.
GTA IV, but it was on me, maybe. They totally shifted the tone of the game, changed so much I felt like I play a different series. While I came to like it more, the first time it just didn't work for me.
TellTale's The Walking Dead after S1. It's either them losing their juice or me and my friends starting to understand the formula and how low stakes it actually is.
I only played S2 after S1 of walking dead.
I remember the best moment of S2 was a flashback to S1. It was just a simple dialogue dialogue between Lee and Clementine, but just that was way more impactful than any other moment in S2. It was a very human moment. That was when I realized how much better written S1 was.
Some of the writers of S1 left telltale to make Firewatch, so that probably explains why S2 and the other seasons didn’t live up to S1.
GTA IV is weird compared to the others GTA (it misses the big booms and the big vehicles that are present in the other titles of the series) but it's a good game taken on his own.
It was made in the era of gritty reboots and dark games which made them use the colour grey way too much. The worst offender of this is probably Shadow the Hedgehog, which went so "realistic" that it became comedic.
True, but I think that Liberty City would be very weird without a grey tone on it. Having it very bright like Los Santos in GTA V would have made it almost comical, which would have made the story less mafia-like.
I haven't liked a Need for Speed game since the original Most Wanted (and that was the first one since Porsche Unleashed.) I've played a few since and some were okay, but none of them have grabbed me the way the old NFS games did. I spent more time playing any of the first five NFS games individually than I have playing all of them in total since MW.
Resident Evil 3 Remake.
I knew the new Nemesis was crap but I wasn't ready for how dull the rest of the game is as well.
Original deus ex. Yeah I'm sure the story is very good. But gameplay is just not enjoyable to me no matter how many times I try. Combat is annoying unless you put all skill points to X gun skill, then it is boring. In stealth I have no feel how visible I am and gep gun is annoying to use.
I have tried to enjoy it at least 5 times since I like the new ones but at this point I give up. And yeah I tried with mods and shit.
Ow2
@verycoolusername Yes. I waited nine months for "Life!". And it sucks. The levels are to long. The rules are incomprehensible. Other players are getting away with shit I can't because of the rules. And don't get me started on the NPC's or the game mechanics.
Don't recommend.
diablo (psx) - my brother and i are always looking for co op games when i'm back home for a visit. i'd played d2 til 5am on weekends in highschool and diablo on psx feels more like a game cause ur not just clicking a million times. i dunno what we were doing wrong but we'd done a new game + like 4 times and were still hung up at the same part of the dungeon so we bailed. great game but the curve ramped up in a dumb way. or we were missing something.
coop mentions cause im always lookin
perfect dark n64 double dragon 2 nes goof troop snes river city ransom nes jackal nes gunstar heroes genesis battletoa... nevermind