this post was submitted on 27 May 2024
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[โ€“] call_me_xale@lemmy.zip 3 points 5 months ago* (last edited 5 months ago)

I tried Disco Elysium, and I really appreciate everything it did/was trying to do, but I simply could not get over the pacing, long-winded conversations, and lack of guidance.

Don't get me wrong, I love narrative-based games and open-ended exploration, but what amounts to turn-based game mechanics are too slow, and a complete absence of any obvious paths to take makes the game unapproachable.