this post was submitted on 27 Nov 2023
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[โ€“] snooggums@kbin.social 5 points 1 year ago (1 children)

Roguelike exploration without the endless list of items and far less scaling.

Like if Valheim complexity ended at Dark Forest, but had the same variety of areas to explore. Honestly Valheim with less scaling.

[โ€“] Maestro@kbin.social 2 points 1 year ago* (last edited 1 year ago) (1 children)

I think it would be a lot more boring and less challenging than the current Valheim. And the game is already pretty grindy as it is.

[โ€“] snooggums@kbin.social 2 points 1 year ago (1 children)

It would eliminate the grind and make it about exploration instead.

[โ€“] Maestro@kbin.social 2 points 1 year ago (1 children)

And what would be left? A few hours of not-so-challenging sailing around to find the boss spawns? It reminds me of this: Given the opportunity, players will optimize the fun out of a game.

If you want exploration for exploration's sake, maybe play a game like Elite Dangerous?

[โ€“] snooggums@kbin.social 1 points 1 year ago

The question was what people wanted to play, not how would you convince someone else their game preferences are wrong.

The boss fights are the least interesting part of Valheim.