this post was submitted on 21 Jun 2023
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Gaming

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From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

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So, hear me out.

I'm a 47 year old guy and I'm not ashamed to say that I enjoy video games. I always have, from playing Head over Heels on a Speccy +2 to ESO and Valorant on my self built PC.

Due to various life circumstances, I'm also on the dating scene and to most women I meet, around my age, video games are anathema. When I say that I like them it's usually meet with an "oh dear" or a "my son would probably love to talk to you about them, I find them really boring"

I have two boys, both teenagers, both play all the time and sometimes we all play together (although they are better as they have more time to apply to games). Their friends are amazed that I will talk about games with them, that I know someone about games and that I play games. None of their parents want to talk with them about what is effectively their main hobby that they do all the time (big sad).

So the question, there must be some sort of cut off age at which video games are no longer an acceptable pastime. Is it absolute age based (nothing after 35) or is it something to do with the progression of games into popular culture and people born after, say, 1986 will not see it as unacceptable?

I don't have an answer, I just think it's an interesting question. Thanks for reading, let me know what you think!

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[–] autumn@reddthat.com 5 points 1 year ago

I feel like several things are intersecting here:

  1. PC gaming took off in the 90s. I'm not clear on the history of consoles but I'm wondering if they became widespread in the 80s? Having these devices at home probably created a larger generation of gamers.

  2. Gaming was "for boys" until very recently, and tbh the inclusion of women as the default audience for games is still a work in progress. Game protagonists are usually male, romance options usually assume the player is a straight man, even the quests and the way NPCs are written are colored by these assumptions.

  3. Video games have gotten so much more complex in a very short amount of time. The storylines are richer, the writing and visual effects have gotten signifixlcantly better. Someone who has only experienced early arcade games or clicker mobile games wouldn't see gaming in general as a worthy hobby for adults.