this post was submitted on 15 Aug 2023
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What made me quit Mirror's Edge was the combat. I was in it for the parkour; I didn't really like the combat and kept being forced to fight people. Because of that, I didn't get far enough in the game to get sick of the mechanics.
Part of the charm of the game was to make its combat unwieldy to push people into parkour-ing past/out of each encounter. The whole game was made so that you could finish it without ever picking up a gun.
It sounds like you didn't get far enough to learn this.