this post was submitted on 10 Jun 2023
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Asklemmy
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If you manage the mods, you've only created a second layer of mods.
Hierarchies have been an ideological plague on humanity since Rome - if you want to build a nice thing with clean lines it certainly helps.
If you want to build a community or an ecosystem, anarchy works better. Not no rules, but no rulers
Flatter organizations are more efficient and far more productive - if we shout down shills and move on when a specific group gets too echoey, we'll be just fine
The strength of federation is (in part) the fact that names are only as special as the server they live on - I'm subbed to 4 gaming groups, so the moment one becomes toxic I'll drop it.
And moving forward, we already have people experimenting with ways to reconcile similar groups across servers - I think the key is to maximize content delivery and individual control over curation while avoiding locuses of power that can be abused