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GTAV has no motion vectors in the engine, so I patched hundreds of shaders to inject motion vectors, and it works.
DLAA is far superior to the built-in MSAA and TXAA, it provides the most stable image yet even when driving at high speed, there's absolutely no any jaggies nor flickering.
And since the game can easily run into CPU bottleneck, DLSS FG can double the FPS in most cases.
The mod will also work with FiveM.

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This mod remakes/remasters the Nuevo Paraiso portion of the map from the first RDR game and brings it to Red Dead Redemption 2.

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Leo Torres has released a mind-blowing new video, showcasing The Elder Scrolls V: Skrim's Winterhold in Unreal Engine 5.

https://www.youtube.com/watch?v=gpekak8QQpM

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Here are new mods for GTA 4 that add an 8K map, improve the Euphoria ragdolls, and increase both the game's draw distance and population.

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Starfield's latest beta patch brings from some truly game-breaking ghosting/stuttering issues with its HUD elements when traveling in space.

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Fntastic has released the final PC system requirements for its post-apocalyptic open-world MMO game, The Day Before.

The Day Before Final PC Requirements

MINIMUM:

        OS: 64-bit Windows 10
        Processor: Intel Core i5-8400 or AMD equivalent
        Memory: 16 GB RAM
        Graphics: NVIDIA GeForce GTX 1060 or AMD equivalent
        DirectX: Version 12
        Network: Broadband Internet connection
        Storage: 55 GB available space
        Additional Notes: SSD (Preferred), HDD (Supported), Low Quality Settings

RECOMMENDED:

        OS: 64-bit Windows 10
        Processor: Intel Core i7-8700 (3.2Ghz) or AMD equivalent
        Memory: 16 GB RAM
        Graphics: NVIDIA GeForce 1080 Ti or AMD equivalent
        DirectX: Version 12
        Network: Broadband Internet connection
        Storage: 55 GB available space
        Additional Notes: SSD, High Quality Settings

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We're taking a look at some of the currently announced TRX50 & WRX90 motherboards as we await arrival of AMD's Threadripper 7000 CPUs, like the 7980X, 7970X, 7960X, and the Threadripper Pro line. The motherboards are largely workstation-focused (although we did see some LN2 mode switches and other enthusiast features), and that means a heavy emphasis on I/O. Given Threadripper's I/O capabilities, that makes sense.

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This project is still in development, a release date for a Demo or Full Game is not yet expected in the coming months, be patient and support us to move forward. Thank you so much.

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Cities Skylines Title Update 1.0.13 Release Notes

Balanced garbage production and accumulation calculations
Fixed garbage truck accidentally adding garbage load when calculating garbage amount estimate for the path
Fixed garbage resource “Trade value” showing negative value in statistics
Balanced Incinerator Plant electricity output
Fixed various character clothing issues
Balanced stray pets in the city
Increased pathfind penalty for unsafe u-turns on highway
Fixed incorrect traffic lane-changing behavior when one or more lanes are merged to one from the left side
Balanced Water Consumption of multiple City Service buildings
Fixed wrong zoning grid offset when opposite side of pedestrian street, alley or gravel road has retaining wall. (This can cause some zoning issues that cannot be automatically fixed if this type of location is already zoned in a save)
Fixed cars signaling wrong side when leaving roundabout with left-hand traffic (Takes effect on existing saves only after touching roads near the roundabout with road tool)
Also fixed parking fee policy available for subway stations even though they don’t have parking spaces
Fixed an issue with randomization of radio ads per brand influence in a city
Fixed faulty unicode and non-alphanumerical characters support to Microsoft cloud saves
Fixes various occurrences of randomly bright windows on vehicles
Matched Transportation infoview stop legend colors to stop icon colors
Performance optimization to polygon area triangulation and validation
Fix for potential error: Inspector failed to parse HTTP data on connection

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Larian's going to run out of inventory space before the year's out.

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And the new system is called Splat.

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Even if you don't own Modern Warfare 3, it's now your Call of Duty homepage.

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This is not the Quarry I remember.

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During Take-Two's latest Quarterly Earnings call, Strauss Zelnick revealed their plans to monetize both FiveM and RedM.

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This is the best coverage of the new Deck that I’ve seen yet.

Upgraded:

7.4" OLED HDR screen with a 90hz refresh rate and 600 nits brightness (old screen 7" LCD with 60hz refresh and 400 nits brightness). Touchscreen accuracy and responsiveness is reportedly improved.
Longer battery life. Improvements to software and hardware are supposed to increase the battery life by 30-50%. New battery is 50wh vs original 40. Original decks will see some of this improvement thanks to software/bios updates, but not as much as the new Decks. The new Deck charges faster as well, charge from 20 to 80% battery in 45 min.
6E wifi module for improved wifi speed.
Dedicated bluetooth module, allowing better audio quality over bluetooth and the option to wake the steam deck from a bluetooth controller. Will also support more controllers at once for multiplayer.
Faster RAM, 6400 MT/s vs 5500 MT/s on original.
Supposedly more repairable.
New carrying case, more compact (but probably less protective).

Prices:

$649 - 1TB

$529 - 512GB

$399 - 256GB

For a limited time, Valve will sell a special deition 1TB OLED with a translucent shell for $679, only in the US and Canada. Expected to sell out quickly.

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Valve has announced a new Steam Deck OLED model, joining what it is now calling the Steam Deck "LCD" (original) models. The Steam Deck OLED includes a new screen, which itself Valve says will bring improvements to thermal performance, acoustics, battery life, and repairability. The Valve Steam Deck OLED enters a market that's growing with alternatives from the ASUS ROG Ally, the Lenovo Legion Go, GPD Win series handhelds, Aya Neo, and more. The new Steam Deck OLED will replace a couple models of the Steam Deck LCD, with remaining (old) inventory seeing a price reduction. The official Steam Deck OLED release date is November 16, 10AM Pacific, with reviews hitting the internet between now and then. Our review sample is arriving at time of publishing this news video. We will be benchmarking the thermals, battery life, acoustics, and charge time for the Steam Deck OLED in short order, so check back for that.

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Tired of having to explain yourself every time your friends catch you firing up Hosiery Party: Wet Potato Frenzy on Steam? Well, there's some good news: Valve is reportedly readying a feature that'll let you mark specific games as "private" so you can hide your more unusual tastes from other users while still maintaining a public profile.

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After receiving a mysterious letter, Emily and Private Investigator Edward are arriving at the Derceto Manor to uncover unexplainable happenings and to find Jeremy! Who can you trust, what will you believe, and what will you do next?

Download the Prologue and Pre-Order Alone in the Dark here: aloneinthedark.com

Alone in the Dark is coming to PC, PlayStation 5 and Xbox Series X|S January 16!

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Starfield November 8th Beta Patch Notes

FIXES AND IMPROVEMENTS
PERFORMANCE AND STABILITY

    Addressed a number of memory related issues and leaks.
    [PC Only] Add some GPU performance optimizations, which will be more impactful on higher end cards.
    [PC Only] Improved renderer threading model, improving CPU usage most notably on higher end systems.
    Various stability and performance improvements.

GAMEPLAY

    Added the ability to eat the food placed in the world
    Adjusted stealth to be a bit more forgiving.
    Fixed an issue where Andreja’s head would stay permanently cloaked.
    Fixed an issue that could prevent players from firing their weapons.
    Fixed issues where some NPC could be seen not wearing clothes.
    Fixed an issue where already in-progress skill challenges could stop progressing after reaching the Unity and starting a new game.
    Fixed an issue that could temporarily prevent opening the inventory or saving after entering the Unity.
    PC: Fixed an issue where mouse movement could be choppy.
    Fixed a rare issue that could cause the home ship to be lost.
    Fixed an issue where the ship services technician might be missing.

GRAPHICS

    Addressed an issue with how ambient occlusion appeared in ultrawide resolutions.
    Optimized initial shader compilation that occurs on start-up.
    Added the ability to adjust Brightness and Contrast in the Display Settings menu.
    Added the ability to adjust HDR Brightness provided that the system supports it. (Xbox & Windows 11 only).
    Addressed a number of materials that could sometimes present an unintended pattern under certain conditions.
    Fixed various visual issues related to the new FOV slider options.
    Improved the appearance of the eyes on crowd characters.
    Addressed a number of minor visual issues related to lighting, shadows, terrain, and vegetation.

QUESTS

    All That Money Can Buy: Fixed a rare issue where players couldn’t sit during the negotiation with Musgrove.
    Blast Zone: Fixed an issue where the hard rocks that need to be cleared out by players will not appear on Ngodup Tate’s land.
    Echoes of the Past: Fixed an issue where the Grylloba Queen could sometimes not be reachable during the objective “Secure the Shuttle Bay”.
    Eye of the Storm: Fixed an issue where players’ quest progression could potentially be blocked due to a missing docking prompt.
    Grunt Work: Addressed an issue where progress could appear blocked if “Supra et Ultra” was completed while returning to the Lodge during “High Price to Pay”.
    No Sudden Moves: Fixed an issue the that could prevent the entrance door to the Scow ship from being opened again.
    Operation Starseed: Fixed an issue where the key that is needed to exit the facility could sometimes not be present.
    Sabotage: Fixed an issue where David Barron could potentially not be found by players.
    Short Sighted: Fixed an issue where players could rarely become control-locked while speaking with Vladimir.
    The Heart of Mars: Fixed an issue where players might not be able to mine the “The Heart of Mars”.

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This hardware news recap covers some of the past week's biggest news, including Intel's upcoming Meteor launch event, Starfield getting FSR3 "soon" and DLSS in immediate order, Intel boosting Arc performance in Halo by 750% (among other, lower gains), and NVIDIA potentially at risk for $5B in orders to China. We also have some notes about our newly re-launched website, in case you missed our dedicated video!

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Baldur's Gate 3 will be heavily censored when it releases in Japan in December, taking out nudity and one option of torture.

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Try to remain calm.

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Altered Beast [MS DOS] Some Music on Tandy 3 Voice
https://youtu.be/u0zPwFeyBoo?si=RTKUNPiwMbAvclT8

#PCGaming

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Nebula page for Mass Effect N7 Day

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Making games is hard but harder still when you have to use tools that are still in development.

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