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LukeYui's been adding multiplayer functionality to FromSoftware games for a while—and Armored Core 6 is next in line.

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Nominations for the Steam Awards are now open!

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Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.

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November 21 is when Threadripper officially launches! Wendell got his hands on some today though, so enjoy the review!!

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The only Naughty Dog PC ports I'm jonesin' for.

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This special report covers the ongoing legal battle between Lian Li, Phanteks, and Thermaltake. The lawsuit was a complaint filed by Lian Li against Phanteks and Thermaltake for what it alleges to be patent and intellectual property infringement upon its UNI Fan patent and products. The UNI Fan SL series interlocking ("daiy chainable") RGB fans have grown wildly popular over the past couple years, with competitors rapidly following with products like the Phanteks D30 and Thermaltake SWAFAN Ex. The defendants could settle or could see this through to court, and in either event, we want to lay the groundwork with some foundational knowledge about the products involved and about the legal fundamentals. For this special report, we recruited two attorneys to provide commentary (one on camera, one as an anonymous fact checker with specialization in intellectual property & patent law) and supporting legal knowledge.

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Blizzard announces that World of Warcraft players will need to have paid for a real-money subscription to buy game time with WoW Tokens.

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Aspyr canceled the DLC version of the Sith Lords Restored Content Mod in June, offering free game codes as recompense.

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You ever think about how videogame stealth modes gotta be heck on our protagonists' poor knees.

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The publisher is getting ahead of criticism like it's deflecting bullets.

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Remedy has just released Title Update 12 for Alan Wake 2. This patch packs 100 fixes, tweaks, improvements and changes.

Alan Wake 2 Title Update 12 Release Notes

Global

    Made the player able to push certain movable objects that might block the progress when revisiting combat areas (just walk into them…).
    Fixed an issue where loading a save game during an enemy grapple would leave the player without movement controls.
    Fixed an issue related to the Nursery Rhyme doll “Father” disappearing if placed in the wrong location and the player saved their game.
    Fixed a rare issue where the player could not watch the Drowned video and thus was prevented from getting an Achievement / Trophy.
    Fixed an issue where auto-aim was not…auto-aiming correctly when Flashlight boosting a submerged Binder enemy.
    Fixed an issue where Saga couldn’t shoot or damage an enemy hiding in the bushes after throwing a flare at the enemy.
    Fixed an issue where interrupting a charged shot by quickly selecting another weapon and then re-selecting the crossbow would launch the bolt without player input.
    Fixed an issue where an Echo wouldn’t reset after the player leaves the area.
    Fixed an issue where the Dark Veil effect would be missing from Cynthia’s boss fight after reloading a checkpoint.
    Fixed an issue where the Wake insight at the Caldera Street station didn’t trigger.
    Fixed an issue where entering the Writer’s Room during an elevator ride played a real number on preserving the correct game state.
    Fixed premature notifications of Koskela brother’s commercials being available in the Mind Place (Good things come to those who wait.)
    Fixed Alan climbing next to the ladder when interacting with the ladder while opening a door.
    Fixed conversation interactions outside the Nursing Home not being consistently visible.
    After the Summoning boss fight, only Saga can pick up crossbow bolts (sorry, Alan)
    Improved the zoom function in Dioramas (such as Cultist stashes and Nursery Rhymes) and the Map.
    Optimized memory use to keep more cold, dead enemy bodies lying on the ground for added realism and spookiness.
    It is now possible to skip the Alice documentary.
    Corrected spelling errors.
    (PC) Made the GPU crash dialog more user-friendly with understandable error messages for non-Remedy engineers and QA.
    (PC) Fixed switching from full screen to window occasionally resulting in wrong rendering resolution.

Performance

    (PC) Fixed performance and visual issues with Nvidia DLSS Frame Generation enabled when changing from real-time video to 3D rendering.
    (PlayStation 5 Performance Mode) Optimized performance when aggressively walking stairs up and down in the Nursing Home.
    (PlayStation 5 Performance Mode) Optimized streaming performance globally but predominantly around the hallways outside of room 666 in the Oceanview Hotel.

Animations and visuals

    Numerous lighting and visual fixes and related improvements.
    Fixed Alan’s flashlight holstering animations when the writer is in a wounded state.
    Fixed Alan’s flashlight holstering animation triggering even without having a flashlight.
    Fixed weapon-switching animations to work correctly when Alan is healing.  
    Fixed an issue where forward running dodge animation was playing for too long.
    Fixed an issue where interrupting the manuscript pick-up animation by combat can lead Saga to stay in a broken animation state.

Audio

    Added missing localized VO audio for French and Japanese languages.
    Fixed an issue where in-world videos (including Koskela ads, Wake insight’s, Alice videos, Darling videos, and Yoton Yo video) audio was sometimes out of sync.
    General audio fixes and improvements.

UI

    Fixed an issue where players could not select the inventory items on the far-right side of their inventory.
    Prevent the Shoebox from eating away players’ items when they were stacked erroneously.
    Hacked OCD UI indicators in the Mind Place not clearing their “new” status.
    Added “Restore to Default” option to the Control Key Customization Tab.
    Improved the brightness calibration UI.
    General UI fixes and improvements.

Case Board

    Fixed an issue where Saga could only access the Case Board after Profiling but not via other Mind Place interactions.
    Improved automatically placing clues for already solved questions to the Case Board.
    Fixed a wayward Bright Falls station photo being in the distinctly wrong location on the Case Board.

Mission Specific

INVITATION

    Hid interactions while dialogue plays around the Nightingale murder site.
    Fixed a case where Saga is unable to pick up the pistol in the morgue corridor after waiting for a far longer time than we expected.
    Fixed Nightingale’s profiling with “The heart! Where is it?” not skipping the entire sequence.
    Reduced chances of Nightingale ruining your day. Made the resourcing more generous for the Nightingale boss fight.

OLD GODS

    Fixed an issue where clearing the Mulligan and Thornton encounter didn’t trigger the end cinematic, thus blocking progress.

SCRATCH

    Fixed an issue where Saga could not communicate the plan to agent Estevez. If you are not in the Bright Falls area, you must come back to trigger progress with the plan.
    Fixed a case where players could miss a phone call from Tor, preventing getting a missing piece of evidence and thus blocking progress in the mission.
    Fixed an issue where the conversation with Estevez would drone on after leaving the Sheriff’s Station.

SUMMONING

    Made Alex Casey’s loot drops spicier by having him biased toward two-handed weapon ammo for Saga (“partners to the end”).
    Fixed a rare issue where a light array would disappear during the Scratch fight upon the player releasing the interaction button.
    Added more ammo for the mission’s Alan Wake section, making the trek to the parking lot somewhat more bearable.

WE SING

    Fixed an issue with the Plot Board.

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Earlier this week, Unity Technologies announced the next iteration of its Unity Engine, Unity 6, and shared a tech demo video from it.

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The Valheim Plus Team released a new version of the Valheim Plus Mod which brings numerous gameplay tweaks and improvements to the game.

164
 
 

Half-Life was delayed a full year past its original release date, and Valve has no regrets.

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Celebrating the 30th anniversary of SimCity 2000 with an LGR retrospective review! The sequel to the classic Maxis city builder was a true game changer in 1993, improving nearly every part of the game and adding so many things that would become staples of the genre. So let's take a look at the MS-DOS version, the many ports and releases, and its legacy decades later!

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Pilgor's baaack! Gather your herd and venture forth into Goat Simulator 3; an all-new (at least on Steam), totally realistic, sandbox farmyard experience. Invite up to three friends in local or online co-op, create carnage as a team, or compete in mini-games and then not be friends anymore.

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E for exasperated.

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An unessential Call of Duty that does nothing to overturn the impression that it was made too quickly.

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Cities Skylines 2 traffic and garbage management just got a lot easier, as Paradox and Colossal Order confirm some vital new CS2 fixes.

Cities Skylines 2 patch notes 1.0.14f1

Reduced occurrences of texture resolution dropping
Fixed case where in-game would appear black when playing offline
Fixed undesired clothing variations
Fixed “Garbage Pilling Up” warning notification icon not being removed after garbage is collected
Fixed citizen model changing when characters go in/out of buildings
Increased citizen preference to park cars on building lots vs roadside
Fixed multiple pathfinding bugs and general improvements
Improved calculation accuracy for fitting pickups on parking lots
Fixed bug resetting line visibility when changing the Transport Overview Panel tab or transport type
Fixed flaws and optimized air pollution, especially on the Tampere map
Added “Under Construction” section and progress bar for spawnables SIP (Selected Info Panel)
Hid other SIP sections until building construction is completed
Added button to toggle visibility for whole list of lines at once
Balanced parking buildings’ construction and upkeep costs, electricity and water consumption, garbage accumulation, XP rewards and workplaces
Increased passive service coverage range and effect of the Elementary School, Medical Clinic, Hospital, Fire House, Fire Station, Police Station and Police Headquarters
Balanced processing and sewage capacity of Wastewater treatment plant Extra Processing Unit
Fixed coverage not shown fully green when placing Police station
Tweaked terrain cliff texture tiling and detail texture values
Fixed padding issues in the main menu
Fixed Japanese UI layout issues
Updated credits

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Gorgeous 19th century grand strategy game Victoria 3, from genre masters Paradox, is a free Steam game this weekend, and 50% off to keep.

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Baldur’s Gate 3 hotfix 11 is here from Larian Studios, fixing an awkward bug spoiling a Gale romance scene along with freezing and glitches.

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Factorio and RimWorld rule the automation strategy sim, but a fresh rival, with a huge new expansion on Steam, is here to shake things up.

https://store.steampowered.com/app/1450900/Desynced_Autonomous_Colony_Simulator/

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The Oxygen Not Included Packed Snacks update is here, as Klei introduces food preservation and storage options and expands critter moods.

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The release date for Dragon's Dogma 2 has seemingly leaked. According to a since-removed post on the European classification board PEGI, the upcoming sequel is scheduled for release on 22nd March next year.

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If you've ever wondered what it'd feel like to be back in 1999, booting up your PSX and popping in a Dark Souls disc, t…

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